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Will the solarium GOOD ending ever be cleared?
BaneOfGiygas Wrote:Now, the admins have said that there are two telesci areas we actually haven't been able to find yet, supposedly called The Vault and The Tower. Call it a red herring if you wish, but multiple details match up: First off, a while back, someone (presumably an admin) was talking in deadchat about "star children" in a secret area, but was subsequently told off by another admin for spilling secrets. The descriptions of "star children" and "luminous ones" seem to match up, which furthers evidence of a potential area that we haven't been able to find yet. Furthermore, when granted temporary powers of an admin, someone found data for two skulls we haven't found yet: A golden skull and a faceless skull. Given that skulls are probably important to the Solarium in some way, this furthers the notion that there's somewhere we haven't been yet.
The gold skull was probably a midas touched one.
As of the origins of the Faceless skull i think the examine description of the Lost Cosmonauts might give a hint here:
This is Lost Cosmonaut.
"Soviet presence near NT stations is rarely overt. For good reasons, as this fellow probably learned too late. Seriously, where is his face? Grody."
So maybe the faceless skull belongs to a cosmonaut? Is there a way to remove his skull? Or we can figure out how he became faceless in the first place?

BaneOfGiygas Wrote:Another interesting tidbit: Look at the automaton. More specifically, look at the coloration of its face in proportion to the rest of its body. It's awfully pale. In addition, if you wrangle Marty (the tour robot at the void) and bring him to the Solarium, he talks about the automaton makes specific mention about the paleness of its face. Either the automaton is somehow the guy with the pallid mask mentioned in the King in Yellow, or perhaps more broadly, the pallid mask is a symbol of some sort for the cult as a whole. Also, if you bring Wally (the future robuddy) to the Solarium, he mentions something about the automaton yelling at him in a strange language. This is not heard by anyone else, but can possibly be picked up by other robots...or possibly even with the myriad of wireless signals found on Solarium, which can be tapped into using ThinkDOS.
Yea I was thinking that too, that the automaton might have some relation to the king in yellow, but how do you explain that the automaton seems to be afraid of the king? (he freezes when he sees the king after reading the book)

We can hear some strange noises the automaton is making, maybe Wally is referring to those?

BaneOfGiygas Wrote:It's possible that the onyx key wasn't the only artifact that the cult decided to send down into the underworld, and they very well could have kept the obsidian crown down there as well. That could've been the very thing that Gilgamesh went down there to find, because he sure as hell seems like the type that would venture into the land of the dead for a sweet-ass crown. The crown, after his death, was probably kicking around as an old ancient artifact...but very well could've been uncovered by the folks at Hemera, and then brought to the ship for testing and as a potential catalyst for their transcendence.
Its possible that Gilgamesh went to find the crown - but he is buried in biodome (where he died when trying to get the armour?)
Whether or not he was successful with finding the crown, for some reason he did not wear it - if he did wear it then the crown wouldn have left any remains to bury, since the crown gibs you and only leaves a black spirit behind. There is also no evidence that he obtained both crown and armour and became a lich.

I do believe that there is more to the underworld/hellpit than we know....for very practical reasons...if we are missing some pieces of the puzzle what better place would there be to hide things than a dark pit which also has walls that rotate if you move further? Maybe we have to lighten up the darkness and/or traverse the pit on a certain path to get an item thats been hidden behind some of those walls?

BaneOfGiygas Wrote:There are just a few pieces I'd like to share, and they're probably some of the most important bits. According to one of the people I talked with, you can actually make a sun bee in a normal, non-disaster round. All you need to do is write "sun larva" on a moon bee egg. The person whk told me this was dead fucking serious, and I have no reason that they'd lie about something like this. Anyways, the sun bee can then be hatched and proceeds to cough up the sol key which kills the automaton, yadda yadda same shit different round type. But there's something else that happens: If you give the supposedly-dead automaton the crystal skull, you get a special message upon examining the sun, which goes something like this: "Huh... It seems to look better."
I can confirm that you can hatch the sun bee in a normal round. You don't have to give the automaton the crystal skull. The sun will change description right after you insert the sun key.
To be honest Im not quite sure what to make of the sun key.
First I have never seen the server spawn without the MOON bee present and you can only have one of the bees - unless there is a way to make another moon egg?!
But maybe thats just because the lunar keys is one of the easier keys to get, once you know how to do it.
What are the exact conditions for spawning the server? Is the moon bee and/or its key really needed or is there an alternative way?
Even if we are not to supposed to spawn the server and start the disaster round - we still have to understand the mechanics which trigger it.
What bothers me is why would the key make the sun look better if didnt go bad before.
So Im not sure if the sun egg is really supposed to be used before the disaster round.

Quote:We've had it all wrong. We're not supposed to put ALL of those keys into the keyholes, we're not supposed to activate the Solarium, we're not supposed to start disaster rounds; but those cultist bastards knew that we'd do it. They knew that we'd think to put all of those keys into the receptacle for keys because...well, why wouldn't we? Putting keys into keyholes connotates unlocking a secret, which is what we've been trying to do this whole time. But blindly putting the keys into the holes with no context, no background knowledge, no proper understanding of what the hell you're even DOING aside from putting keys into holes because keys go into holes is exactly why those Darkness creatures are telling us that we're gonna end the goddamn world. There's no fixing the doomsday device once it's already started, you need to fix it before it even has the chance to activate at all...or, perhaps, we're meant to control it and harness it, unlocking its power without dooming everything.

Maybe not all keys, but a certain combination/order of them? Of course there are too many possible combinations to figure out a good order with brute forcing so we will need more info to figure this out.

Since you mentioned the medal... its description is worded that you do the steps to "unlock" the good ending.
I was thinking that maybe you dont get the award for doing the good ending itself but for doing some preparational steps (thus "unlocking" the ending)
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