01-02-2015, 01:22 PM
Xeram Wrote:I see you've never played a syndie round where the (stupid) captain decides its a good idea to hide the disk in a box in crate somewhere and forget about it.I concede that this is a fair point, but I did not mean to suggest that everyone could just forget about the disk due to it being in a safe. Places tend to be a lot easier to guard and a lot harder to destroy than people, who have a bad habit of being stupid and easy to kill with lightsabers. Having a place to station your security forces and defend is a lot more fair and balanced than trying to figure out where the fuck the Captain is before he gets killed and robbed.
Syndies have pinpointers. They know where the disk is. This is why you are a terrible captain if you don't take the disk with you during a nuke-op.
This would turn nuke rounds into less "find the Captain and hope that he isn't dead" and more of a pseudo-tower defense game. This might not be what nuke rounds are going for, but it's something different and, if you ask me, better balanced than what we have now.