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STG rules thread
#5
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Chef-Gives another person taunt

*cE-give +5 resource and has a 1/6 chance to boardwipe the whole board. If a engineer is also in play you gain +2 per turn but also have a 1/6 chance to boardwipe you opponent

Janitor-Cleans the floor infront of someone.When you attack or use your ablity on  the person who the floor has been cleaned infront of the you become disarmed (you can attack but can't use your ablity)

*Ai-Locks down One card which stops them from attacking people or using their ablitys when placed but can only attack humans

Subverted AI-You can lock down a enemy card down. Every turn the card has a 1/3 chance to lose half their health and escape. You may only have locked

*Vice office-Takes one resource from your enemy per turn and gives it to you if they have a botanist or a barman active

spy-You can mindslave a person from the enemy's team. They can't use their ablitys and if your spy dies the mindsalve returns to the owner, You can't use your ability if you already have a mindslave

*Nuclear Operative-Has charge and  taunt. If a nuclear agent kills the captain your enemy has 5 turns to kill your nuclear agent or he instantly loses (Nuke)

Rd-Can set up a timed  boardwipe that will go off after the amount of turns he set or set it to when he dies. He doesn't have to be alive for it to go off if he set it to a timed board wipe

Coach-Gives +1/+1 to a person of your choice every turn

Borg-Will act as a taunt if you try to attack a human unless the attack would kill him
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