01-11-2013, 12:56 PM
mozi Wrote:-- The neutral crew "wins" if all gang leaders are dead/incarcerated at the end of the round. Currently if all leaders but one are dead, the shuttle gets called. I'd make it so if all leaders but one are dead/incarcerated the shuttle gets called, allowing for a tense final showdown-- either with the gang trying to free their leader or the crew trying to stop that leader from escaping...I'm against this because it encourages security to go after gangs and murder/permabrig them which is really dumb. It also encourages gang vs civilian violence if a 'neutral' team can win which sucks for both gangs and civilians - gangs have basically the whole station gunning for them which is shit, and civilians can be murdered at any time by roving gangs which is also shit.
mozi Wrote:-- If a gang hits X population, their leader's identity gets publicly outed in a Centcom Report. X could be a strict limit (say, 7 members) or a formula (more than all the other gangs' living members combined). This is to provide a slight balance to the current system where one gang snowballs to assured victory. also just want to resuggest the idea I posted earlier about a gang suffering some penalty if their lockers gets tagged to encourage a bit more tactics too.These are decent ideas I guess, might add them.