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Official Traitor Items Discussion Thread (Wonk)
pizzatiger Wrote:Too many cooks knife

My sides. I would love this as literally as a gimmick item like the tommy gun. But it sounds horribly underpowered. Give the person who wields the knife a teleport mutation of sorts, and anyone he stabs becomes infected with Introcitus, which causes the player to stop suddenly, introduce themselves and forcefully grin.
TOO MANY COOKS SPOIL THE BROTH

ebla Wrote:Here is an idea:Stimulants that make you robust.As in,a wall.
Punches and attacks with melee weapons do more damage,you are impossible to knock down.Getting hit by a clown cart or segway will cause the person to hit into you and get knocked out.
We can call it steroids.

This is literally stimulants. And at least stimulants have a downside, this doesn't and sounds horribly unfun.

V12US Wrote:NanoTrasen General Purpose Superglue
Glue has been suggested over and over and over and over, but I still think its a solid idea for a traitor item.

atomic1fire Wrote:Decomposing Spray
Trick cigs already do this, explode and only cost 1 crystal.
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