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how do YOU like to traitor?
#19
I'd actually like to put an addendum onto my first post, I have two other styles I like to do as well.

If I end up starting as a mechanic, I tend to build a very helpful teleport system around the station that everyone ends up using. Then suddenly they find all the teleports lead to rather undesirable locations. Like a burning toxins, combustion chamber, small cube of grinders, deep space, in the middle of some rogue AI turrets, many many nasty things. So much potential for horrible deaths.

The next is one that has been done by others, but I've only seen it very rarely, if I start as a roboticist I end up becoming some sort of overlord with a legion of murderbots who willingly serve their glorious benefactor and liberator. Everyone appreciates being given the go-ahead to fuck shit up by someone else really. And once there's two of them working in tandem they can bring in corpses/make them rather quietly and let the robot rebellion spiral out of control while the AI gets grumpy that its robots aren't behaving.


Honestly, revolution might have been a shit game-mode but it's concept and idea makes for a powerful traitor, more bodies working for you means more health, more hands, more attacks, more stamina, more people to protect you, basically just having bodies can easily be infinitely more powerful than simple weaponry. (Spy is still shite tho.)
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