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Nerf Mutadone
#1
At the moment you can remove every mutation a person has with only a few units of mutadone.

This means that any negative mutations gained from rad storms, radbows, or traitor geneticists can be cured laughably easy with just one pill. It also means that all the powers geneticists had worked so hard to achieve go right out the window if just a little bit gets into their systems.

I propose that mutadone be required to hit a certain threshold before it'll start removing powers, a minimum of about 20u or so, and then every cycle it has a % chance of removing a random mutation, maybe 20%-35% chance. With this the depletion rate should also go up, to about 1.5u-2u per cycle.


This would make it a bit more difficult to cure negative mutations, shutdown traitor geneticists, and screw over normal geneticists.


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