12-11-2014, 07:23 AM
DyssalC Wrote:So, okay, the foreign object detector is really cool, because quite frequently I'll forget I got shot and wander around with a bullet in my gut for a while.Oop forgot to include a check to not report implants. I'll fix that.
However, it seems to be detecting implants. This is bad because I have debombed like five traitors, ruined two mindslaves, and made a roboticist unable to speak to robots.
Is there a way to change this?
DyssalC Wrote:Also, the max bleed is set to 10u per tick, right? Maybe there could be things that modify that, maybe like a mutation or something, like hemophilia, though that's a bit more of a blood clotting deal, but still.Eventually, yeah, I would like stuff like that. Bioeffects related to bleeding are after other stuff like vampires though, unless I suddenly feel like fussing with them before then.
It'd be neat if there were things to make people start bleeding like crazy, maybe a special traitor weapon or some deal that has the ability to go above max bleeding to 20u per tick.
DyssalC Wrote:Also, bleeding implies an open wound, have you considered the idea of infections? Amputations? Intravenous antibiotics? Might be a neat thing for the future, a glorious future of more advanced and involved medical care with internal organs and anesthetic that actually does something useful to surgery patients during surgery.Heh, yeah, would be neat, but that's a ways off. I'd like more complexity in the med system in general, but I don't wanna push things so far that it becomes just straight-up annoying or off-putting to the majority of players.
DyssalC Wrote:Also, as a sort of bootleg way of fixing bleeding it would be neat if you could apply an on welder to yourself with help intent, suffering 10-15 burn damage in the process, but stopping 2u-4u of bleeding.You can actually cauterize wounds already, but I missed welders accidentally. I know zippos, lit cigs and igniters should work already.
e: Oop no actually I didn't, welders already work like that. I dunno how I forgot since I spent so much time flailing around their dumb limb cauterizing code that they don't actually use because I don't think limbs bleed at all.