12-11-2014, 05:22 AM
Do people already contain 500 units of blood and die before you can harvest them all or are you planning on increasing their blood amount because abilities are going to require more blood?
This is just me asking because never got to be vampire but one time long ago.
Also about thermal vision overlay for targets, I ( and probably many others) still have no idea about overlay limitations and other stuff, as seen in that thread for thermal unnerfing that died a while ago http://forum.ss13.co/viewtopic.php?f=6&t=3987. I know /tg/ limited their overlays to three (unconscious black for, damage jelly and one extra), did Haine give you any clarification about that?
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Back at suggestions:
a must have power
Bat form:transform in a space bat, increasing speed, letting you pass above the heads of human/mobs and possibly travel through space. Costs blood to transform and maintain, but makes you incredibly frail in this form. Dying reverts you back to a stunned vampire man. Possibly have an exclusive vampire chat in :u ltrasounds with other bat vampires?
Achieving level 4 powers should get you vampire mutations too.
Bat nose for enhanced blood smelling
Bat ears to stand out and/or communicate with other eaared vampires/vampires in bat form
On Xavieris suggestions
Purge blood / blood smelling seems like a neat idea, but blood missile, golem, shield are way to similar to the wizards abilities, and Terrifying presence is basically the screech without window shattering, which I think Haine/Ursula are trying to phase out (and I kinda agree).
This is just me asking because never got to be vampire but one time long ago.
Also about thermal vision overlay for targets, I ( and probably many others) still have no idea about overlay limitations and other stuff, as seen in that thread for thermal unnerfing that died a while ago http://forum.ss13.co/viewtopic.php?f=6&t=3987. I know /tg/ limited their overlays to three (unconscious black for, damage jelly and one extra), did Haine give you any clarification about that?
---------
Back at suggestions:
a must have power
Bat form:transform in a space bat, increasing speed, letting you pass above the heads of human/mobs and possibly travel through space. Costs blood to transform and maintain, but makes you incredibly frail in this form. Dying reverts you back to a stunned vampire man. Possibly have an exclusive vampire chat in :u ltrasounds with other bat vampires?
Achieving level 4 powers should get you vampire mutations too.
Bat nose for enhanced blood smelling
Bat ears to stand out and/or communicate with other eaared vampires/vampires in bat form
On Xavieris suggestions
Purge blood / blood smelling seems like a neat idea, but blood missile, golem, shield are way to similar to the wizards abilities, and Terrifying presence is basically the screech without window shattering, which I think Haine/Ursula are trying to phase out (and I kinda agree).