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Cyborg Modules: Medborgs, Chemborgs, Conborgs, etc.
#3
I'm not going to comment on the patches, but I agree with the bit about borgs giving up versatility for specialization.

Anybody can fill their backpack with med supplies and their utility belt with tools and achieve Mediborg status, so the Mediborg NEEDS special things to put it above and beyond. The standard patches are okay, but anybody can easily deal with burn and brute. Mediborgs should be given something to give them more of a medical edge on their human counter-parts.

Along with that high-capacity Hypo, I would also suggest an internal NanoMed with chemical bottles instead of a combination of pills and pre-loaded syringes so borgs can use the chems they dispense themselves.
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