01-09-2013, 06:14 PM
Cogwerks Wrote:This would probably make people really angry, but I'm kinda considering making air tanks and fire extinguishers break after too many uses as a weapon. Same sound as when a gas tank ruptures, dump the contents out immediately.
eh, try it out. Chainsaws break after a while, and yet I would never actually assault someone with a chainsaw ingame. If a person grabs an extinguisher at the start of the round, they shouldn't expect to have a reliable assault weapon in their backpack all round anyway. On space station 13, equipment is unreliable and things break!
(on a similar train of thought, can we have electronics, computers, and doors that randomly malfunction (maybe a door would bolt itself or jolt people with really weak shocks) and require an electrician or engineer to fix them?)