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Gang Wars - Official Discussion Thread (Wonk)
#68
an idle thought..

Gangs seem to stick their lockers in any old place, like in the middle of hallways, because there's no downside to doing so. It's a little silly but makes sense: A high traffic area means they're more likely to get random members, and once someone has suited up the locker serves no purpose. Right now locating an enemy's locker doesn't do anything because no one really centralizes their operations.

It might be worthwhile to make defending the locker serve some advantage, to encourage groups to set up a proper hide-out/base, and to have a centralized place where another gang could go if they want to start a direct conflict. The system I was thinking is that gangs could tag an enemy's locker, and until the locker owner removes the tag, they have some sort of disadvantage.

You wouldn't want to make it too severe, because making folks babysit their locker is dull, but how about a gang can't tag new turf while their locker is covered in enemy spraypaint?
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