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Change weapon sounds to reflect power
#3
Everything should have a sound, I think. I don't think the chainsaws even have a sound when they're on. If it had an idle sound of the chainsaw on and then revving up when you hit someone or something with it, it'd be a nice touch.

The electric saw should be wimpier sounding, while the gas saw should be loud and scary as fuck.I agree that some weapons don't really have a sound or they have less of a sound, like the kitchen utensils and knives/scalpels, even the glass shards don't really have a sound.

It should be within reason, anyway.

Stuff that should have sound:
  • Chainsaws when they're on (an engine noise for the gas saw and a whirr for the electric one?)
  • Chainsaws when they're used on something (also both types.)
  • Getting splashed with something from a beaker/bucket.
  • Getting hit with a rod or a stick.
  • Crowbar hit sounds on hard or soft targets.
  • Tools sounds for hitting people or hitting solid objects.
  • Getting conked with a toolbox (empty and full)
  • Getting hit with an air tank (small and large)
  • Sharp-sounding swiping noises when trying to hit with a bladed item. And stab noises.
  • Light-sabreish sound effects for the e-sword
  • Being mauled by George.
  • Getting hit with a welder. And also, using a flamethrower.
  • Pain sounds when you're struck. I recommend the sounds from Goldeneye 007.


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