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Disaster Antagonist: Wraith
#2
One of the biggest problems I see happening with this is, to be quite frank, there's already a FUCKTON of things people have to worry about in disaster rounds. Furthermore, this would easily incite the unholy torment of the "lol solarium nerds" people, with a bunch of people hopping on board a disaster round with the explicit purpose of having a shot at messing with people trying to figure out secrets and such. Aforemenrioned solarium nerds probably wouldn't appreciate this.

Also I've only seen 8 people escape on the shuttle maximum, and that was both out of like fifteen and almost entirely comprised of veteran players. To try to imply that 10-20 people escaping alive is the NORM is, while perhaps not completely inacurrate, a bit hyperbolic.
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