12-01-2014, 05:29 PM
With the introduction of Wraith and after watching a few recent post-solarium rounds in which between 10-20 people escaped on the shuttle, I think a single player-controlled wraith would go a long way towards making the round more challenging for survivors.
Sure, wraiths are vulnerable to a single guy intent on Salting The Universe but a disaster round doesn't often allow for that sort sodium-mania lifestyle.
The main challenge to a wraith in a Disaster round would be the high number of trigger-happy laser-toting nerds roaming the halls, balanced against a shorter than average crewmember lifespan (so many corpses) and a great potential for life threatening mayhem if the wraith times his various abilities to coincide with NPC assaults. Wraith is the only antagonist that really fits both the round atmosphere and cooperative culture (living antagonists run against the 'we're in this together' nature of the round-type).
To recap: Add a high chance for a single wraith to spawn on post-solarium rounds (or possibly all Disaster rounds).
Pros: Greater challenge for the intrepid grey shirts as well as the wraith (way more guns than usual)
Cons: May be unbalanced in one direction or the other resulting in either no survivors ever or near-instant wraith destruction
I propose a few test rounds with an admin spawned/controlled wraith to explore the potential.
Sure, wraiths are vulnerable to a single guy intent on Salting The Universe but a disaster round doesn't often allow for that sort sodium-mania lifestyle.
The main challenge to a wraith in a Disaster round would be the high number of trigger-happy laser-toting nerds roaming the halls, balanced against a shorter than average crewmember lifespan (so many corpses) and a great potential for life threatening mayhem if the wraith times his various abilities to coincide with NPC assaults. Wraith is the only antagonist that really fits both the round atmosphere and cooperative culture (living antagonists run against the 'we're in this together' nature of the round-type).
To recap: Add a high chance for a single wraith to spawn on post-solarium rounds (or possibly all Disaster rounds).
Pros: Greater challenge for the intrepid grey shirts as well as the wraith (way more guns than usual)
Cons: May be unbalanced in one direction or the other resulting in either no survivors ever or near-instant wraith destruction
I propose a few test rounds with an admin spawned/controlled wraith to explore the potential.