11-30-2014, 02:16 AM
Kaet Wrote:I'd be worried about how powerful this would be. More interactive ways of harming people with objects would be cool though.
I think it would be slightly less powerful than the regular "grab the neck and wait" technique that is currently used.
Why? Because the severe bleeding, if I remember correctly, will kill you in approximately 1 minute if left untreated.
This is just about the same as strangling someone to death but if the throat slashing is implemented the way I suggested it (cut throat and automatically let go) it would give the victims to a chance to ask for help over the radio/run to the medbay before bleeding out, unlike being strangled which leaves you completely defenseless.
atomic1fire Wrote:I don't know about throat slashing, but here's a cool thing that could take advantage of bleeding, add caltrops for traitors. Caktrops would work pretty much exactly like stepping on glass without shoes does now, but could add bleeding as well.
Sure, I guess I could start a new thread where people could suggest new syndicate items based around blood.