11-26-2014, 01:29 PM
I've always felt like the Bar/Jazz lounge sounded a bit too quiet. Aside from the saxophone and screaming, that is. I think I've seen the jukebox thing work on other servers too, but I'm not a code monkey and couldn't tell ya how to implement that. It was nice to have some music every now and then, though.
Not sure if we need coins for the jukebox; it sounds a bit too restrictive if the Bartender has to either A: Give them out or B: Use them himself, especially if the Bartender is absent. I think you could get away with the same way vending machines work. Maybe add a 'cooldown' or queue for songs so no one has to fight over what song to play. I'd also suggest "Fonzie"ing the jukebox if you click on it with an empty hand on harm intent. This would have a very small chance of succeeding (with a higher probability if you are wearing sunglasses), a high chance of doing nothing, and a small chance of having the jukebox crushing/shocking you. Also if you could grab a Spessman and slam him into the jukebox I'm sure that would be popular during bar brawls.
Not sure if we need coins for the jukebox; it sounds a bit too restrictive if the Bartender has to either A: Give them out or B: Use them himself, especially if the Bartender is absent. I think you could get away with the same way vending machines work. Maybe add a 'cooldown' or queue for songs so no one has to fight over what song to play. I'd also suggest "Fonzie"ing the jukebox if you click on it with an empty hand on harm intent. This would have a very small chance of succeeding (with a higher probability if you are wearing sunglasses), a high chance of doing nothing, and a small chance of having the jukebox crushing/shocking you. Also if you could grab a Spessman and slam him into the jukebox I'm sure that would be popular during bar brawls.