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Some QM ideas
#7
I don't really think QM should be merged with mechanics, both have their own niches and having them merged would simply give the player too much to do. Yes, the atmospherics crate is probably overly generous, but still a way to order canisters from QM would be useful. And maybe having the ruckenginur kit right there in QM would be a bit much, but I still think random traders selling blueprints of common equipment would be helpful.
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