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Power Grid Improvements
#4
Yes, I believe players should notice when a job isn't done or is done very badly. I think it adds to the game that people have to care about these things.


SMES blowing up is very minor compared to what used to happen. It used to be that when engineers screwed up, half the station got destroyed by a singularity.

That was too extreme and too common, in addition for being too easy for a traitor to do. That said, I did enjoy dealing with some of the major damage caused by the event, and it lead to a sort of natural disaster that made rounds more interesting. Again, it was too extreme, but large explosions centered around overcharged SMES cells seems like a reasonable and far more mild version of this.


Roles should influence as many people as possible, and the power grid is an interesting and underused way for engineers to be affecting the station.
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