11-08-2014, 11:50 AM
This sounds fun. I have a few more power ideas.
Faraday Cage: Makes you immune to stuns and electric shocks but blocks radio waves, making it incompatible with a lot of other powers. You have to commit yourself to being the terminator instead of a robo-changeling/hacker
6th sense: Lets you know when the AI is watching you! Also lets you read the AI's laws at any time. Incompatible with faraday cage.
Deploy to shell: permanently downloads your mind into a robot. Incompatible with faraday cage. You ca complete your objectives and then hide in a medibot for the rest of the round, or you can take control of a firebot and robust people. Works on station bots, mulebots, and even drones (but you still have to stand next to them!) If you are controlling a station bot you can automate it to avoid suspicion. You can also talk no matter what bot you are controlling to allow for hilarious gimmicks.
High torque servos: Smash reinforced glass and tear open grilles with your bare hands.
Chainsaw arm: replaces one of your arms with a red chainsaw. If anyone asks, tell them the roboticist gave it to you.
Xenoarchaelology module: lets you know what an artifact does without making you waste your time identifying it. Identifies ancient robot artifacts instantly, other artifacts require you to scan them for a while (other players get "joe pubby
stares intently at the twisted sculpture") and doesn't work on wizard artifacts at all. Incompatible with the faraday cage.
Ore processor: eat chunks of ore to for repairs! Miracle matter also replenishes your red blood. Rare ores like the star stone might have other effects...
upgrade slot: allows you to install any cyborg upgrade (such as teleportation.) Just don't use it when people are watching...
Internal chameleon projector: costs more than the ones the syndies use but otherwise is exactly the same. Run around doing some harmless gimmick while everyone assumes you're a bored traitor.
ATM probe: hack ATMs, steal cash, buy traitor gear at the merchant shuttle.
Body storage: allows you to store one tiny item in a secret compartment. Sec will have to break you open to find it.
Polybius device: Turns all machine language implants into mindslaves. The AI will report this as harm unless you hack its laws first. Definitely not compatible with the faraday cage (and radio jammers/solar flares will temporarily free the mindslaves)
And some possible unique objectives:
Borg another player: turn another player into a cyborg. you will spawn with a syringe full of nanomachines for this objective, but you can also do it the old fashioned way.
upload a law: At the end of the round, the AI must have a law that matches the given string (not case sensitive.) When you pick up a freeform module the default text will automatically be changed so you don't have to type it out.
Create a portal to the machine world: You will be given the real coordinates but you have to do the math yourself. You can trick a scientist into making the portal for you but once killbots start pouring out of the portal everyone will know you're a replicant. The machine world is not a new z-level, it just spawns an endless procession of moderately dangerous enemies in telescience. The research staff will not be able to close the portal so they will have to seal it off until the shuttle arrives.
Get that fukken disk: like the syndicate objective only now you have to do it all by yourself. Fortunately, you don't have to carry the disk with you, just bonk yourself with it and download the authentication codes into your brain!
Faraday Cage: Makes you immune to stuns and electric shocks but blocks radio waves, making it incompatible with a lot of other powers. You have to commit yourself to being the terminator instead of a robo-changeling/hacker
6th sense: Lets you know when the AI is watching you! Also lets you read the AI's laws at any time. Incompatible with faraday cage.
Deploy to shell: permanently downloads your mind into a robot. Incompatible with faraday cage. You ca complete your objectives and then hide in a medibot for the rest of the round, or you can take control of a firebot and robust people. Works on station bots, mulebots, and even drones (but you still have to stand next to them!) If you are controlling a station bot you can automate it to avoid suspicion. You can also talk no matter what bot you are controlling to allow for hilarious gimmicks.
High torque servos: Smash reinforced glass and tear open grilles with your bare hands.
Chainsaw arm: replaces one of your arms with a red chainsaw. If anyone asks, tell them the roboticist gave it to you.
Xenoarchaelology module: lets you know what an artifact does without making you waste your time identifying it. Identifies ancient robot artifacts instantly, other artifacts require you to scan them for a while (other players get "joe pubby
stares intently at the twisted sculpture") and doesn't work on wizard artifacts at all. Incompatible with the faraday cage.
Ore processor: eat chunks of ore to for repairs! Miracle matter also replenishes your red blood. Rare ores like the star stone might have other effects...
upgrade slot: allows you to install any cyborg upgrade (such as teleportation.) Just don't use it when people are watching...
Internal chameleon projector: costs more than the ones the syndies use but otherwise is exactly the same. Run around doing some harmless gimmick while everyone assumes you're a bored traitor.
ATM probe: hack ATMs, steal cash, buy traitor gear at the merchant shuttle.
Body storage: allows you to store one tiny item in a secret compartment. Sec will have to break you open to find it.
Polybius device: Turns all machine language implants into mindslaves. The AI will report this as harm unless you hack its laws first. Definitely not compatible with the faraday cage (and radio jammers/solar flares will temporarily free the mindslaves)
And some possible unique objectives:
Borg another player: turn another player into a cyborg. you will spawn with a syringe full of nanomachines for this objective, but you can also do it the old fashioned way.
upload a law: At the end of the round, the AI must have a law that matches the given string (not case sensitive.) When you pick up a freeform module the default text will automatically be changed so you don't have to type it out.
Create a portal to the machine world: You will be given the real coordinates but you have to do the math yourself. You can trick a scientist into making the portal for you but once killbots start pouring out of the portal everyone will know you're a replicant. The machine world is not a new z-level, it just spawns an endless procession of moderately dangerous enemies in telescience. The research staff will not be able to close the portal so they will have to seal it off until the shuttle arrives.
Get that fukken disk: like the syndicate objective only now you have to do it all by yourself. Fortunately, you don't have to carry the disk with you, just bonk yourself with it and download the authentication codes into your brain!