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A Robot's Guide to the Chain of Command
#25
BaneOfGiygas Wrote:
Paineframe Wrote:Hate to be a buzz kill, but I see a lot of flaws and outright mistakes in these flowcharts. I mean, they're nice flowcharts and all, but they don't seem accurate in the slightest, even when you consider how vague the chain of command is.
Elaborate, please. I can't really be expected to fix something that might be wrong if all you really give me is "this is wrong".

Also, the chain of command is vague, but that's where the AI's intuition comes into play. The main trick to playing as an enjoyable AI is to fill in those ambiguities yourself, which makes room for all sorts of different interpretations.
First of all, neither "will ignoring this order harm humans" nor "will stopping what I'm doing in order to follow orders harm humans" are factors in AI decision-making, as there's no inaction clause. Additionally, law captains don't outrank regular captains - a captain's a captain.

Detective doesn't necessarily rank the same as regular security. Where he falls on the rank hierarchy is basically up in the air, as no one really agrees on his role - right now, though, he seems to be a well-armed civilian rather than a security staff.

And you're all over the map with your job of the day rankings. Boxers outranking staff assistants? Clowns outranking tourists? Vice officers being security staff? Are you high or something?
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