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Revamp Artifacts a bit?
#11
Sam Guivene Wrote:
Frank_Stein Wrote:What if you could build some kind of artifact detector, and use other artifacts to tune it properly?
Artifacts already spawn quite consistantly in specific areas on the salvage Z level, the big dampener on collecting them is the hostile drones, which, with a small monetary investment in a laser coil array, ballistics array, and/or a hillariously overkill rocketpod array, could be utilized to get many artifacts
I don't see how you need anything more than a normal pod/miniputt with phasers.
pod->faint signal->3 artifacts
pod->faint signal-> asteroid above doc, 2 artifacts
pod->diner->beeship->martians 2-3 artifacts(and those inside, but that requires lasers), to the right of the ship is an extra one, no drones in the way
pod->diner->mining outpost->south to salvage ship like 3 artifacts

and that sets you up for the usual 40 minutes round.
Not a single shot fired.
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