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Revamp Artifacts a bit?
#1
I've noticed that, with many new changes, artifacts have been neglected a bit as older content. This should be revamped a bit in a few creative ways.

Examples for large artifacts includepod artifacts, segway artifacts (Its not a boulder, its a rock!), possibly even borg artifacts
The borg artifact- upon activation the artifact functions similar to a borg body, with hidden options for module selection (hello shit security module, artist module (has auto refilling spraypaint and stuff), chemistry module, alium module (acid spit and dangerous weapons), and maybe a few other weird, pointless, or otherwise interesting modules, possibly bizarre (and maybe dangerous law sets that would make it a bad and risky idea to activate these), and other weird features, such as bizarre/random health, tolerance, and battery mechanisms (for example, one may have a crazy heat tolerance but if it goes near freezing it becomes frozen, or it explodes under heat).

Now, for handheld artifacts we should have a few new things, such as boomerang artifacts, magical staff artifacts (when activated allow casting of some random spell ability in a direction), prosthetic artifacts (replaces a limb, possibly has some sort of benefit or drawback, possibly dangerous), clothing artifacts (provides random bonuses/drawbacks, possibly dangerous), living artifacts (suddenly artifact spiders!), organ artifacts (note: Brain artifacts could be used as one of those terrible idea items that can draw a ghost into it and possible function as intended, or alternatively may result in a lich like AI taking over and rampaging in whats likely a monkey, corpse, or weak borg body). Also, one could go exotic and get heart artifacts that give them increased heart fortitude, fail miserably, invoke bizarre statuses such as paranoia or other oddities, or get flat out rejected. In addition, it should be possible to get tool artifacts that are small handheld artifacts that function identical to one or more tools on a toolbelt, leading to confusion.

While were at it, a few novel and possibly dangerous/valuable plant ideas would be interesting also, especially if one of these alien plants, if mixed with blood/someones brain, acted as a secondary method of cloning that created a person who was normal in every way except possibly bleeding green blood and maybe moving slower in darkness.
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