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Hydroponics thread (plant ideas/tools)
#7
pizzatiger Wrote:Cherries(not sure if this is real plant..never seen any)-Give out cherry juice when non-mutated...when mutated it causes the cherries to heat up rapidly when thrown allowing for fun possibilities. It can transfer over when spliced
Could work, but just seems like the exact same thing as seething tomatoes. The idea of having an exploding gene transfer over when splicing would work well with the current tomatoes though.

Quote:Ice-flowers (possible artifact? also needs better name) - gives frozen pods when harvested. When the pods are heated it causes water to appear....When spliced it has a chance to give the given seed the same effect to one of the plants chemicals when heated
How would this work, would it spread water like a foam or would it just wet the floor as if someone had sprayed water or mopped it? If the former this could be a creaative and fun way to make foams out of botany chems.

Quote:rubber- gives blob of rubber that are good for making ghetto insulated gloves that Halves the shock damage or used to reinforce the emergancy space suits (the orange ones)
I don't know about this one. With the ubiquity of insulated gloves on the station I feel like it would become another completely unused and useless crop.

Quote:Flubber (requires injections of strange regreant in rubber seed) -Gives a flubber when harvested. Flubber when thrown keeps on moving and hitting walls...it only stops when it hits a human (doing some brute damage or been grabbed. It is also known from time to time to begin jumping by it. Also good for upgrading moon boots to give you jumpy with only a small chance of malfuction (due to flubber having a mind of it own). When spliced it gives the targeted plant a weaker version where it can only hit the walls twice instead of forever
I would say no for two reasons:
1. It would most likely cause shit-tonnes of lag.
2. It would be overpowered as fuck in a crowded room.

Quote:Thyme (mutation????)-a strange plant that leaves slow time down or speeds it up. When holding it in your active hand you speed up or down and when extracted gives a rather weak chemical version of the plant that effects chemicals only causing chemical reactions to happen slower or their effects to happen faster and makes it go through the body faster)....when spliced it slows down plants with special ability’s (good for keeping flubber as a pet without chasing him/her/it)
Could actually be fun, depending on the chemical that it injects you with as well as how much of it and if the leaves eventually run out.

Quote:Spooky seed (possible telescience reward)-rather useless by itself.....When harvested gives only a one ectoplasm and a ghostly scream (does not give seeds)
Ehh. I have no opinion on this one besides that it would make ectoplasm easier to acquire.

Quote:Haunted tree (apple mutation that requires splicing) - Gives blobs of ectoplasm when harvested...when in dark areas it has a chance of spawning ghosts or skeletons when harvested (Does NOT give seeds)
Wouldn't recommend as a normal item, but could possibly be a traitor seed.

Quote:Hissing catnip (mutation)-when harvested it gives one kitty cat (Gives no seeds)

Yes.
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