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Boarding Syndicate Station
#11
What if the syndicate teleporter brought an operative back to the shuttle whenever he exited a z-level. This way he could head for any point in space, and return home.
It would also help with syndicates lost on a level other than the station's, who often have no clue how to get back.

When a syndicate is at the shuttle, instead, the teleporter would bring them to a random place at the edge of the station z-level.

The only unintended advantage syndies would get from this is the possibility to escape a space-duel by legging for the edge of the z-level. But it's not a given that they will succeed.


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