01-04-2013, 02:34 PM
FrontlineAcrobat4 Wrote:Fix the Syndicate teleporter so the syndicates will go to it when they leave the shuttle, but when they want to return to the syndicate shuttle, they can use the remote control to teleporter right back to it. That prevents assholes who want to camp the shuttle or teleporter from being unable too, and also make it impossible to use the remote unless you have the microbomb implant.That makes it too easy for syndicates to just suddenly teleport out of combat, making them pretty much invulnerable unless you catch them and manage to KO them before they warp away, like fucking Abra.
Katznelson Wrote:Better: Clueless McStupid takes the syndicate headset and tried to speak into it using the default 145.9 channel. Nothing happens.Leave the headsets alone, syndicates should be wary of using their secure channel once they know that one of their teammates has been compromised.
Clueless McStupid uses the :h channel and the headset emits a beep and explodes.