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Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
As a semi-frequent AI player I've got to ask what all the goodies are? Essentially the computer center joining up with the AI core proper? I'm going to sound like I'm aping myself from earlier, but the core still feels really quite vulnerable.

I absolutely love the Staff Assistant quarters. The only way to make them better I think would be to set up that room with the skull and candle to be sort of like the chaplain's current D&D area just... grungier.

Toxins looks like it will be hell to move around in if you actually have canisters connected. This could be a good and bad thing. Engineering on the other hand seems positively spacious.
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