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Build-A-Base Workshop 13
#23
Zafhset Wrote:This is an awesome idea, and I can see a lot of fun to be had with this.

I'm not too sure about the 24 hour round reset timer though. I think the players ought to have some form of control over it, especially if the earliest settlers in a new round somehow manage to screw up royally in a way that makes progress impossible.

It's more about eliminating all states of diggor mortis.
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