10-07-2014, 04:42 AM
The idea of the detective moving place has alot of reasons. One is to emphasize the detective being a separate entity to security. In ways, he is. And in ways, security doesn't need him, as many security can do detective work themselves.
He is the only security that can become a traitor. It's also to keep the detective as a more civilian-esque roll. A person for hire. Someone to protect you? The detective can do it. Missing a friend? The detective. You could integrate the PDA messaging system that now messages departments and add the detective a separate hotline. Or give him a little cassette thing on his table that records peoples requests via PDA:
"BEEP! YOU HAVE 1 NEW MESSAGE!"
I actually suggested a brig visiting area some-time back, although it was alot more convoluted the way I suggested it and I am glad it is put in, although I think the brig is now by the looks of it, a bit bloated. A few pointers:
1. Is there really need for the shutter doors between the brig and visiting area? I can imagine they're open every round. People aren't in the brig that long to warrant it.
2. Make the brig smaller, and use the space as access to a "parole" room. You can store the prisoners stuff there and prisoners could access it when they are released
3. Make the brig funner to be in, and break out. Give them one sole beaker, perhaps a monkey too. Wire up the windows to make an distinct alarm when people cross it. Give the brig a CCTV so prisoners can view when security is free and break out.
He is the only security that can become a traitor. It's also to keep the detective as a more civilian-esque roll. A person for hire. Someone to protect you? The detective can do it. Missing a friend? The detective. You could integrate the PDA messaging system that now messages departments and add the detective a separate hotline. Or give him a little cassette thing on his table that records peoples requests via PDA:
"BEEP! YOU HAVE 1 NEW MESSAGE!"
I actually suggested a brig visiting area some-time back, although it was alot more convoluted the way I suggested it and I am glad it is put in, although I think the brig is now by the looks of it, a bit bloated. A few pointers:
1. Is there really need for the shutter doors between the brig and visiting area? I can imagine they're open every round. People aren't in the brig that long to warrant it.
2. Make the brig smaller, and use the space as access to a "parole" room. You can store the prisoners stuff there and prisoners could access it when they are released
3. Make the brig funner to be in, and break out. Give them one sole beaker, perhaps a monkey too. Wire up the windows to make an distinct alarm when people cross it. Give the brig a CCTV so prisoners can view when security is free and break out.