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More incentive for artifact research
#7
Roomba Wrote:Yeah, but that's just for tossing dangerous artifacts into the void of space. I'd prefer if you could sell activated artifacts for profit from the artlab hangar. Ideally I'd like it if you could buy artifacts and sell them directly from the artlab hangar, but that might be bypassing QM's role a bit too much. Still, just being able to sell activated ones for profit would be useful.
I think the idea of selling activated artifacts through a special research console is neat, and doesn't bypass QM at all, so long as this all comes out of the research budget. It'd streamline artifact research really nicely.

Of course, the geneticists would be pissed.
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