Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Changeling Acid Thingy
#4
If there's one thing about acid spit that bothers me, it's the fact that it's homing. How would spit home in on someone?

What I would like to see is acid spit that has to be aimed with the shots travelling at a much faster speed, comparable to a laser. Give them a stun behavior similar to the taser, in that it requires multiple hits to knock someone out. Maybe 1 shot blinds, a 2nd stuns, and a 3rd knocks out. More shots on a target that's been knocked out could do brute damage, or melt away headgear so they don't have to waste time pulling it off of them.

At the same time, make it so that the changeling has a reserve of shots that rebuild quickly, so they can fire off several in rapid succession. Have somewhere between 4-6 shots total stored up, with a new shot rebuilding every 10 seconds or so. This way, a changeling could still easily dominate in a 1v1 scenario, but in larger groups they're resources are more tapped

And maybe since getting trapped is a risk for changelings, a full 6 shots of acid on a wall could build up enough acid to start to eat away at the metal.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)