09-26-2014, 09:07 AM
The Dungeon of Zoldorf:
What you'll need:
Mindslave (It helps with getting things done in a timely manner.)
Abandoned, empty room that nobody visits.
Zoldorf Frame
Spooky red lights!
Hand tele and beacon/mechanics teleporters.
The first step to making a successful Zoldorf dungeon is to find a nice room to renovate with or without a friend; put a zoldorf in, add some spooky lights, whatever you want really. Once the dungeon is ready, you'll either need to hook up a one way teleporter using mechanical components or plop a teleportation beacon in and set a hand tele to go there. The final step before sealing off the dungeon is to put something nasty in there, it could be hellfire, emagged bots, plasma shards, whatever you can think of! Seal off the dungeon when it's ready and go about stunning, stripping, and tossing nerds into your dungeon with your mindslave buddy!
What you'll need:
Mindslave (It helps with getting things done in a timely manner.)
Abandoned, empty room that nobody visits.
Zoldorf Frame
Spooky red lights!
Hand tele and beacon/mechanics teleporters.
The first step to making a successful Zoldorf dungeon is to find a nice room to renovate with or without a friend; put a zoldorf in, add some spooky lights, whatever you want really. Once the dungeon is ready, you'll either need to hook up a one way teleporter using mechanical components or plop a teleportation beacon in and set a hand tele to go there. The final step before sealing off the dungeon is to put something nasty in there, it could be hellfire, emagged bots, plasma shards, whatever you can think of! Seal off the dungeon when it's ready and go about stunning, stripping, and tossing nerds into your dungeon with your mindslave buddy!