09-25-2014, 06:41 PM
Maybe give shambler a shed mutant power or something.
"A chunk of flesh has fallen off the shambler, it's alive!
Wizard has golems, and skeletons. Vampire has bats. Things that by themselves could be killed by the crew, but serve an all important goal of "Here, hit this thing instead"
Why not give the shambler a hostile mob diversion, something that will attack and more importantly distract people while it makes a clean getaway or continues eating. Make give the power a cooldown so that he can't just spawn mutants everywhere, and make them kinda sorta weak enough that it's not like geese or bats.
"A chunk of flesh has fallen off the shambler, it's alive!
Wizard has golems, and skeletons. Vampire has bats. Things that by themselves could be killed by the crew, but serve an all important goal of "Here, hit this thing instead"
Why not give the shambler a hostile mob diversion, something that will attack and more importantly distract people while it makes a clean getaway or continues eating. Make give the power a cooldown so that he can't just spawn mutants everywhere, and make them kinda sorta weak enough that it's not like geese or bats.