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Official Traitor Items Discussion Thread (Wonk)
(probably a terrible idea for a traitor item incoming)

Why not just make the mindslave mk2 a gun.

That should make it even more fun because the poor sap who gets hit is gonna have a mission like steal some shoes or kill some other poor guy. Also the person who is dumb enough to shoot 1 person with three of the implants will have wasted 3 objectives on one person (or given them extra objectives for difficulty)

Give it a 3 shot use so that people have a reason to not just shoot it all willy nilly, but at the same time accidents could happen, like some assistant could jump in front of the captain you just tried to traitorize and now they're screaming greytide because they were hit instead.

Maybe that shouldn't be a traitor item insomuch as just a funny admin gimmick or something. A gun that shoots traitor objectives at people. Maybe have one shot do "Steal this" objectives, Kill dart does "Kill ___" and freeform dart is freeform so you never know what to expect. Hitting a cyborg shouldn't do anything.

Once the implants are removed (or maybe sufficient injury) they no longer are traitors so stopping them is comparatively easy.
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