12-31-2012, 10:33 PM
ISaidNo Wrote:Well no-one brought it to my attention, I just figured no-one was growing lemons and limes. Not like there's terribly much point.
Anyway what do you all think of the new stuff so far anyway? I'm still stumped on a new method/mechanism for splicing seeds, honestly.
I never had that problem with the lemon-limes. They always were consistent when I grew them.
I just played a round or two with the new things and I find them to be excellent additions.
The new nutrient solutions work exactly as I had imagined them and I'm glad that they found place there. I can live with them this way, even if there's not a complete nutrition system.
The book that tells how to be a decent botanist was definitely a step in the right direction. It's simple and to the point while explaining everything in a straightforward fashion.
The seed packets are a nice touch too, if a little plain. Definitely better than the tiny-ass seed sprites anyway. A small suggestion may be to make them look nicer by including a small image of the crop a seed grows, but it's fine as-is.
I am digging the new hydroponics tubs and the fact that they can hold much more water now. Water concerns should be halved now, at the very least.
I haven't messed around with the gene manipulator as much, but I've seen some other players have a degree of success with it. Still, could be tweaked a bit more.
I have no other input on how seed splicing would work. I once suggested this of that:
- Seeds have a 50/50 chance to successfully splice. If they do not splice successfully one of two can happen:The spliced seed will not yield anything and be useless (You fail to harvest anything) or the spliced seed will only yield one of the things and have mix-mash genetics of the two seeds.
- If the spliced seeds successfully fuse, then we can see one of two things, each having an equal chance of happening: The plant will be able to grow both crops at the same time (The plant pot will show plant A/plant B and use the sprite of the alphabetically-successive plant) or you'll have a hybrid (grapple, synthmeatlon, corn-nuts, etc.)
- A note on the above: Only certain splices can successfully become hybrids. The rest will only result in dual harvests. How hybrids actually work, I'm not sure. Perhaps incorporating recipes would do the trick.
- Another, easier thing to do is to cross-pollinate seeds so that they take the genetics of the other seed while keeping their own species (transgenics.) This would be like crossing ghost chili with cannabis so that the cannabis has the traits of that ghost chili. Something like that.
- A secondary function to cross-pollination would be to somehow make the crossed seed have the reagents of the other seed's plant. An example would be a lime that contains bicaridine, or bananas loaded with psilocybin.
- No idea on what would happen when splicing strange seeds with any other seed. Or two seeds that are the same kind. Maybe different variety of man-eater? A melon-striped maneater would be a riot, for sure.
FrontlineAcrobat4 Wrote:remove all plants except for cannabis, then we dont have to worry about all of these problems
Don't be surprised then, when the chef comes gunning for you with a butcher knife. Or if there's a mass radiation outbreak and the medbay runs out of dylovene. Then what?
Klayboxx Wrote:There is no way to flush out toxic slurry from the trays so you're stuck with a useless tray after a slurry pod explodes before it's even able to be harvested.
Oh yeah, that's another problem. Slurry pods like to explode before you can harvest them.
Also, the different fertilizers seem to last forever, so you can just set up a system where you have specific fertilizers in different trays and use them systematically for what you want. This doesn't seem like the intended purpose, but I could be wrong.
Drag the pot onto yourself to empty it out. If that doesn't fix it, sounds like a bug.
The thing with slurrypods is that you have to harvest them quickly, otherwise they'll burst when you get near them. You pretty much have to stay on top of them if you want to avoid this.
I used a beaker to splash small amounts of nutrient onto crops and they seemed to work just fine. Because there isn't a full-fledged nutrition system, the nutrient solution you add into a tray will seemingly be in effect until you empty the tub out.
I'll have to test out whether you can have all of the nutrient solutions in one tray and have them all be in effect at once.