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Gimme Yo Feedback
#24
YJHGHTFH Wrote:i think youve strongly misunderstood this thread

The analyzer is on topic, and since
haine Wrote:Port-A-Sci
I added this sort of as a test. I'm curious to know how much it's being used/how it's being used, and if it's helped the Port-A-Med stay on-station more.
I also talked about port-a-med

The port-a-med and port-a-sci are two different things used for different purposes, and even though the port-a-sci is awesome the port a med is still rarely usefull, for reasons explained above. These same reasons are the key on how
station-wide avaible poison scanners could be a bad thing.
Yes my post may have sounded like deadchat on the last part, but the points still stands.

scientists movable storage/bombshield = lotsa fun
movable sleeper + bad medical personnel = waste of codespace
bad medical personnel + robust crew + poison detectors = easy peasy detox at bar, metagame

bottom line: I like everything but the analyzer funtion on the healthscanner, and while awesome the port-a-sci at best does not affect the port-a-med and at worst it overshadows it.
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