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Gimme Yo Feedback
#17
Grizzwold Wrote:Can you make the kitchen glass recycler accept broken bottles? I know breaking a bottle makes shards but I still think it would be helpful. The bar runs out of glasses a lot when I'm running it.
I looked into this, and I think it only accepting shards is the intended function. With all the bottles the barman has to smash up, I think it's probably fine as-is.

Paineframe Wrote:As a doctor and sometimes a makeshift hobo doctor, I love the reagent scanner being built into health scanners; as a scientist and antag, I wonder if it might be too good. I'm a little concerned about the balance effects, though; if you're a class that doesn't start with a reagent analyzer, it's way easier to get your hands on a health analyzer than a PDA cart with a reagent scanner, and there's a lot more health analyzers on the station than there are doctor/scientist carts and PDAs. The end result is that reagent scanning is way more available and accessible now, which is good for newbies and people who hate being poisoned, but generally bad for stealth poisoners.
Grayshift Wrote:I agree that the built-in reagent scan on health analyzers is just too convenient to be NanoTrasen. Doctors and scientists already start with reagent scanner programs. It's like how Cogworks purposefully designs the station to be breakable/dangerous in areas. There should be blind spots players have to put in special effort to check.

Besides, after a while you learn to tell right away whether you've been hit with sarin or neurotoxin, or something else less common.
This was definitely one of my concerns with the reagent scanner - my favorite job is, was, and probably always will be doctor (or any variation thereof (except geneticist (those fucking monkeys))) so I'm worried I may add things that make their lives TOO easy. One of the themes of this game, in my opinion at least, is Nanotrasen Is Not Nice To Their Employees, and I don't wanna go too far into convenience. I'd love to hear more thoughts on this side of things.

Archenteron Wrote:The health analyser's reagent scaner only works on living beings, though, whereas a PDA reagent scanner can scan hobo wine bottles/food/etc, I believe.
This was my thought as far as balance goes - the health analyzer's only gunna work for things that, y'know, have health. If you wanna scan anything and everything, you're gunna need a proper reagent scanner.

One thought I've had for the analyzer reagent scan is to make it not give a number readout on chems - only the names. Thoughts?
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