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Gimme Yo Feedback
#14
As a doctor and sometimes a makeshift hobo doctor, I love the reagent scanner being built into health scanners; as a scientist and antag, I wonder if it might be too good. I'm a little concerned about the balance effects, though; if you're a class that doesn't start with a reagent analyzer, it's way easier to get your hands on a health analyzer than a PDA cart with a reagent scanner, and there's a lot more health analyzers on the station than there are doctor/scientist carts and PDAs. The end result is that reagent scanning is way more available and accessible now, which is good for newbies and people who hate being poisoned, but generally bad for stealth poisoners.

I tried the drag-and-drop on beakers and found it to be kind of a mixed bag. It's not hand-dependent, so it reduces inventory shuffling a lot when you're mixing complex stuff, but it transfers the entire contents of the beaker rather than 10-unit increments, which makes it a bit hamfisted for complex mixes.
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