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SS13 Ultimate Challenges
#16
Buzzbomb Wrote:I challenge anyone to make it to Centcom by means other than the escape shuttle. I obsessed over this in my early days playing here...

On Donut station there was a prison-VR station that you could hop into and use a certain exploit (it involves beer and I have no idea if it still works...) to pop through a wall and do a nigh impossible naked space walk to Centcom before you died. I managed to set foot one tile inside before the air pressure pushed my freezing-slow self beck outside to die ONCE.

On Mushroom station the original void would randomly spawn in the then brand new telescience dept', this void location was on the same Z-level as the admin' dungeon, the VR zones and Centcom. Using hand-tele' hijinks you could pop through the "Adminwalls" (true you couldn't use the hand tele' inside the void...but you could set down a beacon, hop back to the main station and use it from there...) to get to space outside and simply jetpack it to Centcom.
One day the stars aligned and I had the hand-tele', a spacesuit and the void portal had spawned...I took a beacon to Centcom and invited the crew to party it up there!
We trashed the place, redecorated the escape shuttle before it set course for the main-station and some poor admin' had to come and set a perm-portal for all who were now stuck in Centcom to get back to the station proper.


So all that said I believe that on our current station layout the powers that be have sealed Centcom up pretty damn tightly...prove me wrong and get yourself to Centcom by means other than the escape shuttle!

That is my challenge.

...oh and Cogmap 2 is approaching so tick tock motherfuckers... Heh.

Centcom is easy to get to, all you need is a small bomb, and a segway.
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