09-06-2014, 11:06 AM
Splatpope Wrote:Ten microbombs going off is nuts and will almost definitely gib anybody within 2-3 tiles of the blast, stun everybody in the blast area, and create a decent sized breach.Weavel Wrote:that is the point in microbombs, it's fun
microbombs are balanced because something needs to die
So make it so only one microbomb can be loaded in, and microbomb injected objects don't activate each other with explosions, so you can't have microbomb object 1 blow up and then microbomb object 2-10 go off because they were in the blast area.