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Microbomb + vuvuzela = BOOM
#9
Splatpope Wrote:
Weavel Wrote:that is the point in microbombs, it's fun

microbombs are balanced because something needs to die
Ten microbombs going off is nuts and will almost definitely gib anybody within 2-3 tiles of the blast, stun everybody in the blast area, and create a decent sized breach.

So make it so only one microbomb can be loaded in, and microbomb injected objects don't activate each other with explosions, so you can't have microbomb object 1 blow up and then microbomb object 2-10 go off because they were in the blast area.
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