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More roboticist constructions (brains+things=weird things!)
#42
Natsumehack Wrote:
Daeren Wrote:This is hilarious and I want it in in some fashion (not just because I love Evil Con Carne) but cyborgs are already relatively cheap to make - at least they were the last time I dicked around as a roboticist, which was admittedly a while ago. Frankennerds would sort of trod on both genetics and robotics if it was easy and effective, and if it was neither then nobody would do it after the novelty wore off. Perma-retardation or dyspraxia straddles the line of too punitive or too lenient, IMO. Similarly I don't like the idea of the brain vat on top of a cyborg - it's not THAT much more costly to just make a head that doesn't explode if someone looks at it funny, and it'd really suck to be put into a body one punch away from death.

Critters and bots, though, that's a hilarious and cruel idea that's distant enough from current revivals that it'd have its own niche. The overhauls in the possession code in preparation for Wraith would mean it's much more possible to actually implement now, too, if I'm correct.

Heisenbee beeps, "WHYYYY"

PS if frankenstein revival isnt in, then those human-with-brain-jar sprites should still be used so you can carry a brain around on your head and have it sass people

They Could also be used as mobs for a new tele lab location that indulges in Old universal monster flicks.

Image Frankenerd's castle being full of them, along with vampire mobs and werewolf mobs.

Image the fun of finding Dracula's vampire outfit, and pretending you are not a antag that needs more work done on them.

Think of how many people will put on Frankenerd's lab coat and goggles, and scream. "IT'S A NERD! Oh and alive".

I totally remember that shortly before vampires were actually implemented there was totally a code somewhere for spooky vampires with capes and shit that went A-BLUH! Hell, I think it's used for their icon on the wiki now.
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