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Nuke Round Idea.
#1
Now this is a long shot, but I have an idea to make nuke rounds more than ten minutes minimum to finish. My idea is that instead of the syndies taking the disk from the captain really early on without many people knowing and laughing as the fly away to the inevitable win, that the syndies have to bring the nuke to the station as well. The syndies wouldn't have to place the nuke in any specific area, but it would be preferred that syndies would hide it. And that leads to another option I have for winning this mode even if the syndies have the disk. Since the nuke would have to be on the station now, if some security officer were to find the nuke maybe they could space that shit before it got armed or before time ran out.

tl;dr
The nuke should be put on the station.
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