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More roboticist constructions (brains+things=weird things!)
#26
Sundance Wrote:KILL MEEEE
[Image: Lk3hwJh.gif] [Image: gif_rev_1409691097_bad1b7ace2.gif]
[Image: 7AwwSXd.gif] [Image: gif_1409691053_62b16ecd70.gif]

Quote:Should be a way to tinker with the vat, to make it so the brain can't suicide. I would love having a pet brain vet.
If someone commits suicide and smashes the vat, just add glass and stick it back into the vat. The person will more than likely choose the [don't revive] emote/verb and the brain-vat would have the blinking red sprite (i.e: braindead), as the person ghosts around. You can't force someone to remain in-game.

Quote:It should be curable, Frankenstein did get smart you know.
Maybe so. You need to realize the reasoning behind the retardation though: This shouldn't be a quick version of cloning. If someone gets cloned, it takes a while. If someone gets brainvatted then attached to a dead body then forcefully shocked, that would take considerably less time. I think at the very least it should cause a disease that is incurable, that starts at stage 4/4 (severe mental retardation) while can be treated with mannitol to bring it down to 1/4 (less retarded, controllable). If mannitol is not in the body, the disease will bring it back up to 4/4. Call it Neuronal Necrosis.

It's not really a quick version of cloning, it's more like quick cyborging, but you can't do anything that a cyborg can normally, other then talk , and move around ineffectively, if they gave you legs. I would think that rather then just give them mental retardation no matter the circumstance, it should depend on the state of the body which the brain came out. Husk/very rotten = incurable mental retardation. And as the state of the body gos up in condition, the stage of retardation is reduced, if not at all eliminated/curable.
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