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New Borg Frames
#15
Captain_Bravo Wrote:Instead of tying it to modules, make it about parts. Give alternate construction possibilities for borgs.

Example: RideBorg.

x1 Borg Head x1 Borg Chest x1 Borg Treads. Makes a borg that only has access to one slot, and has no arms, but moves quickly and humans can click-drag themselves onto it to go for a ride!

Example: Spiderborg.

x1 Borg Head x1 Borg Chest x2 Borg Right Arms x2 Borg Left Arms. Makes a borg with arms for legs. Has access to five slots, but can only move at regular speed if four slots are empty. If you have more than one tool out, the borg crawls along at a snail's pace. Allows for a borg to move somewhere, then pull out a shitload of tools and work quickly.

Example: BorgBuddy

x1 Borg Head x1 Borg Chest. Makes a player-controlled robuddy with a borg head. Is super speedy, and can pass through flaps, but only has access to one slot and must return to a recharging station in order to change that slot.

Example: ButtBorg

x1 Borg Head x1 Borg Treads x1 Butt. Makes a player-controlled buttbot.

I would change the BorgBuddy to having two slots but not having to stop at a recharger to swap, two slots being the "chest" and single arm that all bots have.

Also SlenderBorg(needs better name).

x1 Borg Head x4 Light Cyborg Arms X2 Mobility Units x1 Light Cyborg Chest. Makes a borg that has extra long arms and the capacity to work two tiles out from where it stands rather than just one tile out, the downside being it has to be a light chest and arms.
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