08-12-2014, 04:03 AM
Well, I just made a post defended the most elaborate part of my system, but there is such a thing as going overboard with this. By having only three variables that decay in the character's body and need to be tracked (nutrition/calories/morale, with sugar being a separate reagent as it currently is which stacks with these effects), I hope to have a fun, useful system that doesn't take up too much processor time. Also, it's meant so that people can function normally without worrying about it if they don't want to.
(Also also, a lot about what is commonly believed about nutrition is wrong, based on decades-old flawed studies. Fat doesn't make you fat, sugar does. And dietary cholesterol doesn't contribute to heart disease.)
(Also also, a lot about what is commonly believed about nutrition is wrong, based on decades-old flawed studies. Fat doesn't make you fat, sugar does. And dietary cholesterol doesn't contribute to heart disease.)