08-11-2014, 04:32 AM
Note I'm referring to traitors entering the syndicate base thing. Not regular crew. (it might still be against the rules but I don't know)
I think syndicates are the only ones who can use the teleporters, but a traitor with a syndicate ID can access the shuttle with the robot (which you can buy terrible things from) in it.
so basically I'm suggesting that scary bug robot should be able to sell poison bottles at an high price, and maybe other guns so the traitors can use it to smuggle weapons onto the station (if it isn't already against the rules for traitors to enter that ship/shuttle/thing)
I did it once ever as a traitor, and I didn't have access to the teleporter, I just refilled my jetpack and left to go steal the captains ID.
I think syndicates are the only ones who can use the teleporters, but a traitor with a syndicate ID can access the shuttle with the robot (which you can buy terrible things from) in it.
so basically I'm suggesting that scary bug robot should be able to sell poison bottles at an high price, and maybe other guns so the traitors can use it to smuggle weapons onto the station (if it isn't already against the rules for traitors to enter that ship/shuttle/thing)
I did it once ever as a traitor, and I didn't have access to the teleporter, I just refilled my jetpack and left to go steal the captains ID.