12-27-2012, 06:39 PM
Minor update - I just tweaked the mutations backend so that the first mutation type for plants is back to the old way (8%), and ones after that are bounded. Bounded mutations now also only use Endurance and Potency, narrowing shit down quite a lot!
It's not much but it's a start, okay? =I
It's not much but it's a start, okay? =I