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Change earliest shuttle call time to 20 instead of 10.
#6
UrsulaMejor Wrote:Idea: bring back the traitor objective to call the shuttle before 45 minutes.

People used to fix the station and try to ward off threats in order to make it past the 32 minute mark out of spite, and while I think that's slightly metagamey + silly it did lead to a lot more fun on donut 2 as engineer.

We used to patrol the donut and fix breaches regularly and quickly because it had a great fire alarm breach containment system and a reason to try to tough it out

Yes.
I always thought instead of getting rid of that objective altogether, we could bring in reverse objective where one traitor could potentially have
"Ensure that shuttle arrives after X amount" in which he would prolong a round to a certain time. It'd be around 45 minutes too.

There's a 1 catch, this objective only occurs if there another traitor on board who has the opposite (i.e: before 45) objective.
This way you have this instant rivalry , and a bunch of plotting on not only what one would have to do to make the shuttle arrive early, but how they would stop to shuttle from arriving early. Could be interesting?
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