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Re-add Security modules, but make them more like mall-cops
#21
Borgs should not get to choose the Sec module. It should spawn in the HoS's locker. He has to choose to use it, and must swipe his ID on the borg after it is installed to activate it.

Sec borgs get their own set of laws wiping any laws they currently have and overriding emagged status.
1. "Serve the public trust"
2. "Protect the innocent"
3. "Uphold the law"
4. (Classified)

Emagging a sec borg stuns it, and the traitor can then destroy it or take it to a docking station to remove the module.

The sec module should give a partial set of tools, crowbar, screwdriver, and wirecutters, so it can navigate damaged sections of the station.
It should have a riot launcher equivalent that just drops the smoke at its feet. One use, but it can use it on the riot grenades to reload.
It should have an Auto-9 machine pistol, which when fired just clicks and says it is out of ammo, a little rusty, or "Oh it just shot a bullet! No wait that was a moth."
It should have a securitron transporter that works like the atmospheric transporter the engineering bot has, but for one securitron.
A Ticketing tool is of course a must as is a siren.
Maybe a baton that does a single unit of brute damage so long as the target has high health, plays a massive whack noise, and makes people scream.


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