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It's that time of they year when we rant about security.
The goal isn't to make tasers horrible or to make security worthless.
Here are a few scattered thoughts:
  • Gunfights are fun
  • Gunfights are more fun when a bunch of shots are flying back and forth
  • A gunfight involving tasers should be mutually tense and exciting
  • Getting hit by one taser bolt shouldn't always be effectively a killing-blow
  • Guards should still be able to stop crimedoers in a fun fight without hating taser usage
  • Getting knocked down for half a minute by a lucky shot flying from off-screen SUCKED
  • Balance tasers against revolvers/lasers for rough parity with nuke ops
  • A while-aimed taser shot should be more effective than frantic fire
  • Lasers and bullets also have varied range falloff too
  • What if I make the power of tasers adjustable, so guards can ration the energy clip like with phasers?
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